Diego Zamora is a PhD candidate at the Edinburgh College of Art, exploring the interrelations between 3D printing technology and craft. His research is funded under the AHRC Design in Action knowledge exchange hub. He holds a Masters in Product Design from Edinburgh College of Art and an undergraduate degree in Design Engineering from Alfonso X University. He has undertaken research in the areas of consumerism and identity, DIY culture and gamification. Diego has professional experience as a project manager of solar energy systems and has worked as a swimming pool and spa designer.
ECA, University of Edinburgh
creativity value collaboration SMEs intellectual property pedagogies Technology creative industries Creative Wellbeing communities Design Research failure space appropriation temporary spaces cryptocurrencies Storytelling Industry Food Design Promotion social innovation HR Physical and Digital Environment Communities of Practice Professional Practice Mobile Development Workbased learning learning social design Digital Design support data Marketing design thinking 3D printing group tacit knowledge Design Finance service design Administration creative potential Bitcoin Design Management student engagement meaning creation Online learning sustainability Internet of things Communications environment Public Policy design innovation Interaction Rural Entrepreneurship economics innovation Social Metrics Sport Food Sector Co-Creation artists Gamification business Concept Development e-learning Culture Participation ICT physiology Knowledge exchange practice-led Operations
Operations Bitcoin creativity Co-Creation business HR Participation Interaction Design support Food group tacit knowledge Design Management cryptocurrencies environment creative potential Gamification Culture data learning Mobile Development ICT intellectual property Entrepreneurship Rural service design meaning creation Social Metrics Storytelling failure Wellbeing economics temporary spaces Workbased learning Public Policy sustainability design thinking Design Promotion artists Digital Knowledge exchange Design Research Professional Practice design innovation collaboration Sport Communities of Practice communities Industry Administration Creative space appropriation Finance Marketing practice-led 3D printing student engagement SMEs value Communications social innovation social design Internet of things innovation Food Sector creative industries Concept Development Online learning Design Technology physiology e-learning Physical and Digital Environment pedagogies