Journal article. Published by The International Journal of Technologies in Learning. Volume 22, Issue 3, September 2015, pp41-50.



Bitcoin
Workbased learning
creativity
Rural
meaning creation
Communities of Practice
practice-led
artists
environment
Marketing
Food
collaboration
temporary spaces
Interaction
Physical and Digital Environment
Concept Development
physiology
social design
Design
sustainability
Online learning
Gamification
Wellbeing
Entrepreneurship
design thinking
learning
Creative
Digital
creative potential
Design support
Co-Creation
failure
Operations
Social Metrics
Storytelling
Design Management
Administration
creative industries
Technology
value
3D printing
cryptocurrencies
student engagement
Communications
Food Sector
Mobile Development
Industry
Design Research
design innovation
innovation
service design
economics
Knowledge exchange
Public Policy
ICT
Internet of things
SMEs
Participation
group tacit knowledge
space appropriation
pedagogies
data
e-learning
Sport
communities
business
social innovation
Finance
Culture
intellectual property
Professional Practice
Design Promotion
HR