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RESULTS

Research

Brian McNicoll

As founder of the BAFTA-award winning mobile/social game company Dynamo Games Brian grew a profitable and successful business to a […]

Tags: Entrepreneurship, Gamification, intellectual property, Mobile Development, Technology

Diego Zamora

Diego Zamora is a PhD candidate at the Edinburgh College of Art, exploring the interrelations between 3D printing technology and […]

Tags: 3D printing, Gamification

Communications practice-led student engagement collaboration Knowledge exchange Professional Practice Rural Design Research Storytelling environment design innovation HR ICT economics 3D printing Social Metrics Bitcoin Creative innovation Administration value temporary spaces sustainability Culture service design Public Policy Finance Sport pedagogies intellectual property Food Entrepreneurship learning business physiology SMEs data artists creativity social innovation Design Management Online learning design thinking Co-Creation meaning creation Digital communities Concept Development group tacit knowledge e-learning failure cryptocurrencies Design Physical and Digital Environment creative potential Mobile Development Interaction Workbased learning Gamification Communities of Practice Wellbeing Design support Operations creative industries Marketing social design Participation space appropriation Internet of things Design Promotion Technology Food Sector Industry

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