Sophie is the Hub Administrator, responsible for the office finance, procurement and HR processes. She manages the Directors and Hub diaries, organising project meetings and provides event support and administration. We could not function without her!
DJCAD, University of Dundee
artists Design Promotion cryptocurrencies Entrepreneurship student engagement economics intellectual property pedagogies practice-led Communities of Practice Social Metrics Digital Sport Finance meaning creation e-learning Interaction environment Bitcoin social design Public Policy Food service design Mobile Development creative potential temporary spaces business Co-Creation Physical and Digital Environment Design support group tacit knowledge Industry Food Sector space appropriation Participation communities Technology Creative data creativity Design Research Design ICT sustainability social innovation Marketing collaboration SMEs Gamification Administration Workbased learning Concept Development learning Knowledge exchange Design Management Operations HR Online learning Professional Practice Communications Storytelling Internet of things failure design innovation innovation Rural Culture 3D printing creative industries physiology Wellbeing design thinking value
creativity group tacit knowledge social design Bitcoin practice-led Physical and Digital Environment temporary spaces Marketing meaning creation design innovation creative potential design thinking SMEs physiology ICT Communications Technology service design Rural Design Promotion Interaction artists value Design social innovation Communities of Practice Finance Storytelling pedagogies business HR innovation space appropriation Design Management Design support Operations 3D printing environment Industry e-learning creative industries Administration economics Wellbeing Public Policy Food Design Research sustainability Mobile Development Food Sector student engagement Online learning collaboration Co-Creation Entrepreneurship Sport data Culture Creative Digital intellectual property Social Metrics Knowledge exchange Workbased learning communities Professional Practice Participation Gamification learning Internet of things cryptocurrencies failure Concept Development