Diego Zamora is a PhD candidate at the Edinburgh College of Art, exploring the interrelations between 3D printing technology and craft. His research is funded under the AHRC Design in Action knowledge exchange hub. He holds a Masters in Product Design from Edinburgh College of Art and an undergraduate degree in Design Engineering from Alfonso X University. He has undertaken research in the areas of consumerism and identity, DIY culture and gamification. Diego has professional experience as a project manager of solar energy systems and has worked as a swimming pool and spa designer.
ECA, University of Edinburgh
Design Management business creative industries Bitcoin Design sustainability temporary spaces Creative Industry cryptocurrencies Professional Practice meaning creation Entrepreneurship Design Research Finance physiology Communications collaboration Co-Creation economics Online learning design thinking Public Policy practice-led Concept Development creativity Physical and Digital Environment Operations learning failure service design Sport Rural social innovation Food Design Promotion Culture communities environment Marketing creative potential SMEs Administration Technology data Design support artists Gamification Communities of Practice intellectual property Workbased learning ICT space appropriation Digital 3D printing Participation group tacit knowledge Social Metrics Interaction Storytelling design innovation e-learning student engagement Wellbeing Mobile Development social design Food Sector HR Internet of things Knowledge exchange pedagogies value innovation
Wellbeing Industry Entrepreneurship creative industries pedagogies student engagement space appropriation Workbased learning Finance failure Design support Administration Design Research artists social design Co-Creation temporary spaces Storytelling group tacit knowledge Technology e-learning design innovation physiology Food Marketing Knowledge exchange SMEs meaning creation Culture creativity innovation Public Policy Sport business Bitcoin data cryptocurrencies Interaction Rural practice-led Digital Physical and Digital Environment Design Promotion Internet of things Design Management creative potential Operations Gamification Food Sector Social Metrics ICT Concept Development 3D printing learning Mobile Development Design value Communications Online learning Communities of Practice design thinking Participation economics social innovation environment intellectual property collaboration Creative communities Professional Practice service design sustainability HR