Diego Zamora is a PhD candidate at the Edinburgh College of Art, exploring the interrelations between 3D printing technology and craft. His research is funded under the AHRC Design in Action knowledge exchange hub. He holds a Masters in Product Design from Edinburgh College of Art and an undergraduate degree in Design Engineering from Alfonso X University. He has undertaken research in the areas of consumerism and identity, DIY culture and gamification. Diego has professional experience as a project manager of solar energy systems and has worked as a swimming pool and spa designer.
ECA, University of Edinburgh
Digital pedagogies Workbased learning Gamification HR design innovation Concept Development service design SMEs Industry Design Management Operations environment value creative industries Technology ICT intellectual property Co-Creation Wellbeing Storytelling innovation communities Finance 3D printing collaboration Culture Public Policy creativity temporary spaces design thinking failure practice-led e-learning Knowledge exchange data Food creative potential Communications Communities of Practice social innovation student engagement Design Research Social Metrics Entrepreneurship Physical and Digital Environment Creative sustainability social design physiology economics meaning creation Professional Practice Rural space appropriation Marketing Food Sector Design Mobile Development Online learning cryptocurrencies Administration business Design support group tacit knowledge Interaction artists Internet of things Participation learning Sport Design Promotion Bitcoin
Finance Internet of things Design Management social innovation temporary spaces sustainability Rural ICT cryptocurrencies Physical and Digital Environment artists space appropriation Knowledge exchange service design value group tacit knowledge data Design Promotion learning Participation Storytelling Design Research design thinking Entrepreneurship Online learning Design support Interaction communities Design HR Sport Workbased learning practice-led Food Sector Bitcoin e-learning social design innovation meaning creation Gamification failure Public Policy Wellbeing economics Digital 3D printing Creative Technology SMEs student engagement Communications creative industries Culture creative potential Professional Practice collaboration creativity Concept Development intellectual property Social Metrics Marketing Administration environment design innovation business Mobile Development physiology Co-Creation Industry Food Communities of Practice Operations pedagogies