Diego Zamora is a PhD candidate at the Edinburgh College of Art, exploring the interrelations between 3D printing technology and craft. His research is funded under the AHRC Design in Action knowledge exchange hub. He holds a Masters in Product Design from Edinburgh College of Art and an undergraduate degree in Design Engineering from Alfonso X University. He has undertaken research in the areas of consumerism and identity, DIY culture and gamification. Diego has professional experience as a project manager of solar energy systems and has worked as a swimming pool and spa designer.
ECA, University of Edinburgh
Knowledge exchange Internet of things social design communities pedagogies design thinking creative potential cryptocurrencies Food temporary spaces Mobile Development meaning creation Design support Workbased learning 3D printing Professional Practice Culture Creative Finance intellectual property Gamification Public Policy social innovation value Storytelling creative industries economics business data artists Design Digital Operations physiology Communities of Practice Sport Bitcoin learning HR Marketing SMEs Food Sector space appropriation failure Entrepreneurship Communications e-learning Interaction service design Wellbeing collaboration Rural creativity environment ICT practice-led Design Research group tacit knowledge Co-Creation Administration Physical and Digital Environment Technology innovation Online learning Social Metrics Concept Development sustainability design innovation Design Promotion student engagement Design Management Participation Industry
value meaning creation collaboration Social Metrics Design Promotion business intellectual property Communities of Practice Design Management Technology creativity Digital service design design innovation group tacit knowledge temporary spaces artists Co-Creation economics Public Policy cryptocurrencies failure Culture social innovation Mobile Development creative potential 3D printing Communications Design Participation data Concept Development student engagement Rural learning Workbased learning innovation Storytelling ICT physiology design thinking Entrepreneurship Design Research Physical and Digital Environment SMEs Wellbeing Operations Knowledge exchange pedagogies HR Internet of things Interaction Administration social design sustainability Food Sector Finance Marketing practice-led Food Professional Practice creative industries e-learning Sport Gamification Online learning communities Creative Design support environment Industry Bitcoin space appropriation